Projects¶
Of all the peojects I've made over the years, not many deserve their own standing blogpost either because (a) it is too ephemeral and a thread of 512-character long microblogs is enough or (b) it is more fitting to write proper documentation for it instead (ironic when I build my blog with MkDocs). But the few that do, are here.
Projects below are sorted reverse chronologically (most recent first).
I DONT KNOW HOW BUT I MADE A PCB¶
Imma hand them out at the IDKHOW show on April 5th.
blobcat PCB¶
Fun? Yes. Stupid? 100%. It has no value other than blinky blinky.
Byseekel¶
Sequel to Bikeblinkers, and a cautionary tale of why you shouldn't overcomplicate your project.
Reflow Workshop: A Journal¶
My first DIY workshop, adapted from CyberSaturday: SMD for terrified beginners.
First I watched the video and taught myself. One month later, I taught two friends. Another 2 days hence, we taught 17 people. In total, 20 terrified beginners are now ex-terrified beginners.
bash workshop¶
My first workshop made from scratch. Well prepared tech-wise but not social-wise.
nand2tetris¶
Part 1¶
In July 2022 I enrolled in a course called nand2tetris. In part one of this course I built a computer from NAND gates and ran assembly on it. It was great fun.
Part 2.1¶
A few days after Part 1 was finished, I entered Part 2. There were so many things ahead of me that I decided to split it into multiple blogposts. In Part 2.1 I learned about the stack machine and wrote a VM translator.
Part 2.2¶
In nand2tetris 2.2 I built a tokenizer for a simple language, Jack.
SIRTET¶
In June 2022 I made a game in C. It was my first time using ncurses. Also, I no longer fear pointers (although I'd still keep away from them).
One tøp song¶
On April 19, 2022, I released a web game made out of words that only appear in one twenty øne piløts song. It involves automation using curl, Python, and Unix utilities, but on top of it there's a lot of manual work. Here are the steps I took over the course of this project, from downloading the lyrics, to generating a dataset, and finally making a game.
Kanvas¶
In April 2022 my friend released a Canvas LMS desktop widget for the Wallpaper Engine. I feel happy for him, but I'm disappointed that I can't use it. So I went ahead and wrote my own Plasma widget (or applet, or plasmoid).
Bikeblinkers¶
In September 2021 I broke my wrist in a (fairly stupid) cycling accident. This led to a two-month-long quest for a pair of blinkers for my bicycle. I made all sorts of mistakes along the way, as I always do, and this blogpost has all that yelling-at-past-myself covered. It also covers some actual project details.
fkfd.me¶
You're reading it right now!
The blogpost is on the history and design of my blog — how it came into being, what changed, and how it's going.
Rickstodon¶
On April Fool's Day, 2020, I launched a mock Mastodon login page at
https://social.fkfd.me
(now defunct) that rickrolled anyone that clicked
the links or buttons. It was more sophisticatedly designed than most other
rickrolling attempts (it's weird to compare trolling technique, I know) in
that hovering your cursor over the links doesn't immediately reveal your
evil intent; the URL shown is totally legit, and it takes another round of
carefully set-up nginx configs to redirect you to the classic music video.
Because of restrictions in AGPL that Mastodon is distributed under, I decided not to release the code itself but rather to write a guide on how I made it. The codeberg repo that came along was unlicensed.
As I said, this was a impulse project that's faded into the past. It is 2022 as I write this. Isn't this crazy?